Files | |
| file | arg.h [code] |
| Structure to store an argument, with possibly a type, name and default value. Refer to args.h for its usage. | |
| file | args.h [code] |
| Provides a more flexible argument passing to function and methods. | |
| file | attribute.h [code] |
| A warpper class to attach a properties to a class via a property struct. The propert expects by default at least a type. | |
| file | backbone.h [code] |
| Active the current backbone. | |
| file | bitmap.h [code] |
| Minimal bitmap class. | |
| file | color.h [code] |
| Defines additional helper methods for RGB colors. | |
| file | constants.h [code] |
| file | Endian.h [code] |
| Detect Endianess of processor and conversion methods. | |
| file | enumerate.h [code] |
| Enumerate all elements in iterators recursively. | |
| file | error.h [code] |
| Predefined exceptions for common errors. | |
| file | ior.h [code] |
| Defines 'ior' and 'reflectance' types. | |
| file | mat.h [code] |
| file | precompute.h [code] |
| Helper structures and methods for storing precomputed compiled data. | |
| file | shading_frame.h [code] |
| Shading frame transformations. | |
| file | spherical.h [code] |
| Methods for handling spherical coordinates. | |
| file | stringconvert.h [code] |
| Convert a string to an object and vice versa. | |
| file | transform.h [code] |
| Basic matrix transformations. | |
| file | vec.h [code] |
| Defines additional helper methods for vectors. | |
| file | vec_transform.h [code] |
| Vector transformation operations. | |